

Damage hit marker is no longer directional.Now also gives 25% bleed out resistance.

The Nurse Purse item now works with this card.Now reduces the cost of Offensive Accessories in vendors by 5%.Stacks are now lost when any cleaner is downed or killed rather than when the card owner is damaged.Players now gain 4% damage per horde up to 6 stacks.Several improvised cards now play a sound effect when they are unusable.Updated Duffel Bags to prioritize granting normal Cards before Burn Cards.There is now a tooltip present on all cards that are affected by Healing Efficiency.Added UI buff and debuff icons to several Cards.Ravenous has been removed from Ridden Hives.Various collision adjustments made to Ridden Hive maps.Lowered the crate count on No Hope difficulty.Added a boss spawn at the last minute of the holdout.Added waves of Special Ridden to the hordes.Changed the holdout duration to 240 seconds on all difficulties.NPC conversations now play while loading into a Mission.Added additional loot spawning locations in various Campaign Missions and Ridden Hives.Abandoned Campaign runs will now end if abandoned before they start.Fixed an issue where SFX could constantly play while holding down the button for an invalid interaction.Jim's bonus has been changed to 25% reload speed from ADS speed.Jim's primary weapon is now the Phoenix 350L.Team Effect: Cleaners that pick up food gain 1 Max Health and 1 Max Stamina until the end of the level.Heng can no longer sense dungeon entrances.Heng heals an additional 1 trauma when consuming food.Heng receives the effects of food items picked up by other cleaners, and double the effect if he picks it up himself.Heng now causes 10 extra food items to spawn.Dan's revive abilities now function when using a defibrillator.
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