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Mods for simcity 4 deluxe edition
Mods for simcity 4 deluxe edition









mods for simcity 4 deluxe edition
  1. Mods for simcity 4 deluxe edition Patch#
  2. Mods for simcity 4 deluxe edition download#
  3. Mods for simcity 4 deluxe edition mac#

It’s not a particularly substantial release–just one that’s faced an incredible number of roadblocks, on its way to having the longest development cycle of any NAM release to date.Īn internal situation (which I can’t fully discuss here at this time) ended up happening at the upper levels of SC4 Devotion, right around the same time that the NAM Team was dealing with the aforementioned issues.

Mods for simcity 4 deluxe edition Patch#

That hiatus happened before we could solve the 4GB Patch and Controller-related matters.įor those expecting NAM 37 to be a huge release after all this time, I would also advise tempering one’s expectations. The architecture was largely solved by the end of April, but NAM development/testing had to go on hiatus immediately after that, for reasons I’ll describe in a moment. That said, the new system is requiring that we change some things with the file architecture of the mod, and we are also having to rethink how critical things like installing the 4GB Patch (necessary to avoid CTDs on more powerful machines) and compiling the NAM Controller will work under the new system. It’s also scriptless, thereby making the procedure for generating installers for future NAM releases much simpler. The new installer is based off a 10-year-old prototype from daeley (of DAMN fame), and is a cross-platform system written in Java–thereby also eliminating a major technical support issue that we were not at all equipped to deal with: installation questions from users playing the game on a Mac. The team had already been planning on ditching the existing installer system for NAM 38, after trying to nurse the old one along for one more release, but with the old one completely going GLaDOS, we decided it was necessary to accelerate the timeline for implementing the new installer, rolling it out to the public for NAM 37, which also meant that Alpha Build 02 for NAM 37 also needed to be running the new installer as well. More troublingly, the installer proceeded to act as if everything was normal while it completely failed to do its job, and the logs gave no clue as to why it was skipping these files. We did finally reach the point of having Alpha Build 01 for NAM 37 distributed to our internal testing group, the NAM Associates, but the recent issues with the installer having a mind of its own came to a head–the installer for the alpha build would often surreptitiously skip over some of the most critical files needed for the mod, including all of the main RUL files that make the mod’s added transport network functionality actually work. There is still very much a will to continue, but there’s been additional setbacks since my last post on the matter in March.

mods for simcity 4 deluxe edition

Features that had been planned for it have actually been in the works since before that. NAM 37 has been in development since the release of NAM 36, back in September 2017, almost 2 years ago. What’s up with NAM 37? Is it still in development, or is the project dead? As someone who is involved with both behind the scenes, I thought I’d shed a bit more light on where things currently stand on both fronts. If you’ve been following the SC4 community of late, there’s been two very noticeable things: a lack of news related to the Network Addon Mod, and a rollercoaster of uptime and downtime at SC4 Devotion, one of the two major English-language SC4 sites that remains.

Mods for simcity 4 deluxe edition mac#

(Yes, Mac users, you can stop wondering–the station-related CTDs that were reported with the new 64-bit version of the port have even been addressed.) Note that this release is set up quite drastically different than many in recent memory, as it uses a new Java-based installer, designed by daeley, which is actually cross-platform.

Mods for simcity 4 deluxe edition download#

It’s just that pictures of RealRailways with bits of Maxis Rail sticking out of them, or pictures of file architecture schemes, aren’t very exciting for general public to look at–heck, they’re not exciting for us to look at, either.)Īll the details on NAM 37 RC can be found here, including the download link. (And yes, we’ve actually been developing this entire time. We’ve gone ahead and issued a public Release Candidate build (NAM 37 RC), which represents the very-close-to-final state of this new version of the mod, allowing the community a chance to see what we’ve been up to in all this time. At long last, the marathon development cycle for NAM 37, at just over 2 1/2 years, is coming to a close.











Mods for simcity 4 deluxe edition